Time Telling Games

This website is a page full of links to many different time telling games.  We played a few on the SMARTBoard.  Our favourite was Stop the Clock.  See if you can beat our class' high score of 31 seconds!

Grade 1s should be able to tell time to the nearest half hour and Grade 2s to the nearest quarter hour.


Consonant Blends


Matter Changes: Water Cycle

Water is a liquid, but it can change states to become a solid (ice) or a gas (water vapour). 

To the tune of "What Does the Fox Say?", here's the Water Cycle Song!

Watch our favourite scientist, Bill Nye, explain how water changes states.


Games Using Rekenreks

Rekenreks help students to see number combinations. Professor Garfield has 4 different games for you to play. Check out the game about Fact Families!


Odd Todd and Even Steven

Our class figured out that the answers to doubles questions are always even numbers. Why does that make sense?


Math Games at Home

Games using dice are excellent opportunities to help your child develop strategies that will make learning addition facts easier and will help later as your child develops mental math skills. Here are some strategies that you can encourage your child to use:

 +1 (the number that comes after)
 +2 (the number that comes 2 after)
-1 (the number that comes before)
-2 (the number that comes 2 before)
 doubles (these are usually very easy for children to remember – e.g. 2 + 2, 3 + 3, 4 + 4) 
 doubles +1 (5 + 6 = 5 + 5 + 1 = 11)

Adding Games with Dice
These are a few games we've learned at school.  Try them at home with your family!

Math concepts: This game for two or more players gives students practice with mental addition and experience with thinking strategically.
The object: to be the first to score 50 points or more.

How to play: Players take turns rolling two dice and following these rules:
1. On a turn, a player may roll the dice as many times as he or she wants, while keeping a running total of the sums that come up. (Use scrap paper to keep track, if necessary.) When the player stops rolling, he or she records the total and adds it to the scores from previous rounds.
2. But, if a 1 comes up on one of the dice before the player decides to stop rolling, the player scores 0 for that round and it's the next player's turn.
3. Even worse, if a 1 comes up on both dice, not only does the turn end, but the player's entire accumulated total returns to 0.

Two-Dice Sums

Math concepts: Students of all ages can play this game, as long as they're able to add the numbers that come up on two dice. While younger children benefit from the practice of adding, older students have the opportunity to think about the probability of the sums from rolling two dice. 
The object: to remove all the counters in the fewest rolls possible.
How to play: Two or more players can play. Each player needs 11 counters, a game strip that lists the numbers from 2 to 12 spaced far enough apart so the counters can fit on top of each number, and a recording sheet. Here are the rules for playing:
1. Each player arranges 11 counters on the game strip and records the arrangement.
2. Once the counters are arranged, players take turns rolling the dice.
3. For each roll, all players can remove one counter if it is on the sum rolled. Players keep track of the number of rolls of the dice it takes to clear their game board. 

Other Games:

* Label each cup of an egg carton with the numbers 0–11. Put two pennies in the carton, close the lid, and shake it up. Using the numbers of the two sections the pennies landed in, make up and solve addition and subtraction problems.

* Involve your child in using numbers to solve problems and make everyday decisions. Have them show their thinking in pictures or by using concrete objects to count. You might ask the following:
• “We need six tomatoes to make our sauce for dinner, and we have only two. How many more do we need to buy?”
• “You have two pillows in your room and your sister has two pillows in her room. How many pillowcases do I need to wash?”



Games for Adding Doubles

Doubles Rap


Fact Families

Fact families help us to understand the link between addition and subtraction.  They also help us understand that it doesn't matter which order you add numbers - you'll still get the same result.  The fancy word for that is commutative property. (4+2 = 2+4)
Head over to the Learning Place to find out about Fact Family Triangles, and then try these games.



Vowels are the Sticky Letters


Ten Frames

Ten Frames help us to think about numbers and basic math facts.  We use them to practice counting, adding, and subtracting.  For example, if there were 6 counters on this ten frame, how many more would you need to get to 10?

To practice at home, try this Interactive Ten Frame that has five different games.  Fuel the Brain also has five frames, ten frames, and base ten materials.  Try their games too!

Miss Nelson is Missing!

Look how this class told the story "Miss Nelson is Missing!"

If you could make a video to tell a story, what story would you tell?


The Power of Yet


Patterning Games

Growing Patterns Game

Number Patterns Game

What's Happening in Our Class?

In Math, we are finishing our first unit in Sorting and Patterning. The Grade 2s will be completing a few more patterns using two changing attributes (size, colour, shape, position). Our next unit will focus on deepening your child's understanding of number relationships, counting, and place value.

This is the prayer our class says at the end of the day.

This is one prayer we say before lunch. Have your child show you the actions!

In Grade 1/2, we are looking for work that is at a Level 3 or 4. We have discussed what that looks like in our pictures (many details, colour, labels) and we'll be talking about what it looks like in various subjects.


Preparing to “Show What You Know”

Students will be completing a task to show their knowledge of patterning. 
Grade 1 students should be able to say, “I can…”
  • Choose a strategy to make a pattern
  • Create a pattern
  • Find repeating parts of a pattern
  • Explain the pattern rule
  • Represent someone else’s pattern
  • Use math language
Grade 2 Students should be able to say “I can…”
  • Design a pattern with two attributes
  • Describe a pattern
  • Find the pattern core
  • Copy and extend a pattern to make a border
  • Describe someone else’s pattern
  • Use math language
Here are three great games for extra practice:
  1. Colour Patterns
  2. Pattern Matcher
  3. What Comes Next?
Graphic from pugly pixel


Sorting and Patterning

We have started our first Math Unit: Sorting and Patterning!  These are our learning goals:
Grade 1
Grade 2
- We can sort things. - We can sort using two attributes.
- We can talk about how they are the same and different. - We are learning to make patterns using two attributes.
- We are learning to find patterns and we are learning to make them. - We can represent the same pattern in different ways.

Try this Sorting Game at home to practice. 

Grade 1s should try using two sorting circles.  In the game, click this button:
Grade 2s should try using a Venn Diagram.  In the game, click this button:
One of the important words we will learn in this unit is ATTRIBUTE. We will sort by the attributes colour, size, shape, and thickness.

All students should try the Guess the Rule game.  It looks like this:


How to Take Care of Your Library Book


Our First Day of Grade 1/2

We had a great first day of school today! See you again tomorrow!


One More Sleep!


Happy Summer Holidays!

We made it! Congratulations Grade 2s and 3s! I'm so proud of you. You have learned and grown so much this year!

Now, do a little happy dance ...

... and have a wonderful summer!


Cursive Writing


Websites for Typing Practice

1. http://www.bbc.co.uk/schools/typing  : a fun, animated typing program

2. http://www.onlytypinggames.com : simple typing practice games


Sharks 4 Kids

Today our school heard about SHARKS!

Here is the website of Sharks 4 Kids so you can check out some facts, crafts, and activities about sharks.

Did you know a Great White Shark is heavier than a piano? Find more information about Great White Sharks here.

Finally, track a shark like the researchers do here. Just scroll down and choose which type of shark you'd like to track.


Happy Election Day!


Gigantic School of Mobula Rays

These mobula rays are in the same family as the manta rays that M.W. taught us about in her animal report.


We are learning Cursive Writing


Giant Sequoia Trees


How to Make a Water Filter


Let's Save Water

These are the most common ways we use water at home.  What can you do to use less water?

Click here to find out how Guelph uses and saves water.


Forces of Nature

We are learning about Natural Disasters.

Read about 10 Freaky Forces of Nature at National Geographic Kids.








What is Pollution?

We are studying Air and Water.  We are learning:
  1. The air is warmed by the sun and cooled by the Earth.
  2. There are different types of storms that have strong winds, like hurricanes and tornadoes.
  3. The air is powerful and can be used to make electricity using windmills.
  4. Our bodies are mostly made up of water.
  5. Only 1% of the water on Earth is fresh water that people can use.
  6. Fresh water is found in lakes, rivers, and icebergs.
  7. Water is powerful and can be used to make electricity by spinning turbines.
  8. Water is never lost. It just changes form and moves from the ground to the sky. This is called the Water Cycle.

We know the Air and Water in our environment are very important.  We need to protect these natural resources. 


Moses and the Burning Bush


Grad Mass Hymns

Refiner's Fire
You Are The Voice
One Bread, One Body
How Great Thou Art

First Communion Song for Kids



Play Games with Plants


Plants Webquest

Play this game.  Then click "Read" to read the information and fill out your worksheet.

Next, click "Quiz".  Show Mrs. Bacchus your score when you're finished.


Life Cycles of Animals

Plants Need...

Grade 2 Mass Hymns

Entrance – Thank You Lord
Offertory – Signs of New Life
Communion – Here I Am, Lord
     – His Banner Over Me
     – E-U-C-H-A-R-I-S-T

Recessional – Lord I Lift Your Name on High


Amazing Plants

"All life depends on connections."


More Motion Geometry Games


Post the Shape

Transformation Golf

Rotational Symmetry


Watch Plants Grow


Motion Geometry Games

Let's watch this video about a girl who uses transformations to make a collage.

Here's another about Lines of Symmetry.
Transformation Games:
  1. http://www.harcourtschool.com/activity/icy_slides_flips_turns/
  2. http://www.joelson.addr.com/slideflipturnSWF.htm 
  3. http://www.eduplace.com/kids/mw/swfs/robopacker_grade3.htm

Slide (Translation)

Flip (Reflection)

Turn (Rotation)

Also, here's a video about Reducing, Reusing, and Recycling!
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